Runs The Legend of Zelda: Ocarina of Time
Stretching and flashing textures after leaving forest meadow and during talking with Kaepora Gaebora
What happened
After learning sarias song and leaving forest meadow you speak with Kaepora Gaebora (owl) , during this cutscene the lighting is freaking out flashing and textures are stretching throughout the cutscene. after finishing speaking with Kaepora Gaebora, and navigating the lost woods, the lighting is flashing and textures are stretching everywhere making it hard to see where you are going.
Another bug report from me
-Tom Foolery
How far they got
Lost woods after meeting saria
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Unknown
Asynchronous shaders: Unknown
FIFO Vsync , RCAS Sharpness OFF , Post Processing effects OFF , Anti- Aliasing Method None , Windows Adapting Filter ScaleForce (Default) ,
Tested on this setup
- Lichii build
- Buld-93
- Build section
- Other / unknown
- Game version
- 1.1.1
- CPU
- R9 5950X
- GPU
- EVGA RTX 3070 8GB
- GPU driver
- studio 621.14
- Operating system
- Win 10
- RAM
- 32gb DDR4
- Graphics API
- Vulkan