Playable The Legend of Zelda: Ocarina of Time
Crisp, 45-60 fps entire way through.
What happened
Had lossless scaling enabled but base fps has been the highest it's ever been after converting the nup file to NX and using shader sync to get the shaders.
How far they got
Finished Hyrule Castle quest/Right before meeting with Impa
Steps to reproduce
convert nup file to NX, use shader sync for the shaders, use recommended settings.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: true
enabled asynchronous shader presentation and asynchronous shaders
Tested on this setup
- Lichii build
- 130
- Build section
- Build 130
- Game version
- 1.1.1
- CPU
- 9800x3D
- GPU
- RTX 5070
- GPU driver
- Current
- Operating system
- Windows 11
- RAM
- 32GB DDR5 6000mhz
- Graphics API
- Vulkan