Runs The Legend of Zelda: Ocarina of Time
Extreme Memory usage / Lichii Breaks after updating past build-93
What happened
Extreme high DRAM usage across Lichii Nx2 build-93 to build-117
inconsistant 20-50 fps moving around has extrem negative impact on fps stability .
Memory usage is above 95% even after allocating 12/16gb DRAM
no change i make seem to impact Memory usage except lowering allocated DRAM to 2GB
updating Lichii nx2 build 93 (09b78bd) to Lichii nx2 build 95 (222877d) introduces mediocre performance improvements.
Ram usage rate unchanged.
After updating to newer version (prior Lichii nx2 build 93 (09b78bd)) introduces major static Graphical artifacts accrose the whole screen.
Changing diverse graphical settings seem to have no affect on the ghraphical artifakts including but not limited to,
switching DLSS from Game own -> Nvidia -> off
allocating 4Gb -> 8GB ->12GB DRAM
Vsync mode FIFO (Vsync on) -> Mailbox (recommended) -> off
Anisotropic Filtering Default -> 8x -> 4x -> 2x no change in graphical Artifact BUT mediocre positive impact on FPS stability
i have tried independently (fresh install)
Lichii nx2 build-93 (works without artifact)
Lichii nx2 build-95 -> build-117 (both regular and PGO show artifacting)
i have tried fresh installing all version aswell as updating (properly working) build-93 with no success,
all attempt to update past build-93 result in artifacting.
How far they got
Ocarina of time, 30min, kiriki village
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Unknown
Asynchronous shaders: Unknown
Tested on this setup
- Lichii build
- Lichii Clang 22.1.8 (2026-11-07)
- Build section
- Other / unknown
- Game version
- Ocarina of time (1.1.1)
- CPU
- 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz | AVX512 | FMA
- GPU
- NVIDIA GeForce RTX 2060 SUPER
- GPU driver
- 610.47
- Operating system
- Windows 11
- RAM
- 16GB DDR4
- Graphics API
- Vulkan