Playable Fire Emblem: Fortune's Weave
The game is fully playable with almost always 30 FPS
What happened
The game runs at 30 FPS, and it does drop to 20s in some new area or new movement. Audio and Video both works great with no issue. Great job.
How far they got
Prologue 2
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: true
Asynchronous presentation: true
Frame pacing: Target_60
Anti-aliasing: Smaa
Scaling filter: Bilinear
VSync: Mailbox
Memory layout: Memory_4Gb
CPU accuracy: Auto
Frame generation: false
Asynchronous GPU emulation: true
Video decoding: Cpu
Anisotropic filtering: Automatic
ASTC decoding: Gpu
ASTC recompression: Bc3
Disk shader cache: true
Console mode: Handheld
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-93
- Build section
- Build 93
- Game version
- 1
- CPU
- AMD Ryzen 9 9900X 12-Core Processor | AVX512 | FMA
- GPU
- NVIDIA GeForce RTX 5080
- GPU driver
- NVIDIA 621.14.0.0
- Operating system
- Windows 11 Version 26H2 (Build 26300.9818)
- RAM
- 31.06 GiB
- Graphics API
- Vulkan