Playable Fire Emblem: Fortune's Weave
Stable 30 FPS when simple rendering is happening, 20 FPS when busier
What happened
Everything is very playable. The usual shader building hiccups are present, but otherwise is a pleasant 30 FPS... Most of the time.
When there is the purple aura ennemies, the FPS tanks to about 20 FPS, increasing slightly as the enemies are defeated. Also, in the first city with Cai, the FPS drops to 20, which makes it a bit hard to look at, and would definitely trigger motion sickness in those susceptible to it.
How far they got
Chapter 1 Part 1 Cai
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Handheld mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-117 (89440b29a907)
- Build section
- Build 117
- Game version
- Unknown
- CPU
- Intel(R) Core(TM) i5-8600 CPU @ 3.10GHz
- GPU
- AMD Radeon RX 6600
- GPU driver
- AMD proprietary driver 2.0.353
- Operating system
- Windows 10 Version 22H2
- RAM
- 23.9 GiB
- Graphics API
- Vulkan