Runs Fire Emblem: Fortune's Weave
Very low FPS sometimes
What happened
The game experiences very low FPS, occasionally dropping below 10 FPS. While it remains playable due to its turn-based nature, the frequent frame drops can be quite annoying and may become a more significant issue in other, more demanding or real-time games. Since I'm currently using slightly older-generation hardware, these performance results may also serve as a useful reference for players with similar or older specifications.
How far they got
Far enough that I don't see any Crashing or Instability Issues other than Compiling Shaders, Very Low FPS and Sometimes Missing Audio in some in-game cutscenes (potentially) due to low FPS.
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: High
Asynchronous shaders: true
Console mode: Docked
VSync: Fifo
Frame generation: false
Asynchronous GPU emulation: true
Disk shader cache: true
CPU accuracy: Auto
Anisotropic filtering: Automatic
ASTC decoding: Gpu
ASTC recompression: Bc3
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-150
- Build section
- Build 150
- Game version
- 1.1.1
- CPU
- AMD Ryzen 5 2600 Six-Core Processor
- GPU
- NVIDIA GeForce RTX 2060 SUPER
- GPU driver
- NVIDIA 621.1.0.0
- Operating system
- Windows 10 Version 21H2 (Build 19044.7725)
- RAM
- 31.93 GiB
- Graphics API
- Vulkan