Unplayable Orbitals
Orbitals crashes on launch
What happened
Upon startup, the title loads into the Unreal Engine logo, then, as it begins to fade, drops to 0 fps and becomes unresponsive.
How far they got
Loaded as far as the Unreal Engine logo, then dropped to 0 fps indefinitely
Steps to reproduce
1. Open Emulator
2. Select Orbitals [040032B023CA4000].nup
3. Start Game
4. Observe boot sequence
Settings
Resolution: Res1X
GPU accuracy: Unknown
Asynchronous shaders: Unknown
Tried on default emulator and game settings, altered some usual suspects like resolution, vsync, anti aliasing, etc, and got same results
Tested on this setup
- Lichii build
- 150
- Build section
- Build 150
- Game version
- 5.0.0
- CPU
- AMD Ryzen 7 5800X 8-Core Processor
- GPU
- NVIDIA GeForce RTX 3070 Ti
- GPU driver
- NVIDIA 595.97.0.0
- Operating system
- Windows 10 Home 64-bit (10.0, Build 19045) (19041.vb_release.191206-1406)
- RAM
- 32768MB RAM
- Graphics API
- Vulkan