Playable Mario Kart World
I played the entirety of Moo Moo Meadows and drove around in Free Roam. Only had a few stutters, nothing game-breaking.
What happened
Everything looked and behaved exactly like on a Switch 2, just with some shader-compilation stutters and weird lighting issues.
How far they got
Mario Kart World. Played for 42 minutes, completed a whole race
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: true
Console mode: Docked
Asynchronous presentation: true
Video decoding: Gpu
Anti-aliasing: None
Scaling filter: Fsr3
Memory layout: Memory_8Gb
CPU accuracy: Auto
VSync: Fifo
Frame generation: false
Asynchronous GPU emulation: true
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
ASTC recompression: Bc3
Disk shader cache: true
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-93
- Build section
- Build 93
- Game version
- 1.0.0
- CPU
- Intel(R) Core(TM) i5-14400F | AVX2 | FMA
- GPU
- Geforce RTX 5060Ti
- GPU driver
- 621.01
- Operating system
- Windows 11 Version 25H2 (Build 26200.8655)
- RAM
- 15.79 GiB
- Graphics API
- Vulkan