Perfect Splatoon Raiders
Works perfectly No issues only shader compilation lag
What happened
No issues gathered
How far they got
Playable Tutorial level
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: true
Asynchronous presentation: true
Memory layout: Memory_4Gb
CPU accuracy: Auto
VSync: Fifo
Scaling filter: Fsr3
Anti-aliasing: None
Frame generation: false
Asynchronous GPU emulation: true
Video decoding: Cpu
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
ASTC recompression: Bc3
Disk shader cache: true
Console mode: Docked
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-3bdd53d08a-nx2
- Build section
- Other / unknown
- Game version
- 1.0.0
- CPU
- AMD Ryzen 9 5900X 12-Core Processor | AVX2 | FMA
- GPU
- NVIDIA GeForce RTX 3080
- GPU driver
- NVIDIA 610.88.0.0
- Operating system
- Windows 11 Version 25H2 (Build 26200.9711)
- RAM
- 31.91 GiB
- Graphics API
- Vulkan