Playable Donkey Kong Bananza
Low performance depending on where you look
What happened
When looking away from npcs the game has rock solid 60fps, but the moment you point the camera where they are it drops to 20, it is consistent on this
How far they got
Past the intro
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: true
Asynchronous presentation: true
Video decoding: Gpu
Scaling filter: Fsr3
Memory layout: Memory_4Gb
CPU accuracy: Auto
VSync: Fifo
Anti-aliasing: Fxaa
Frame generation: false
Asynchronous GPU emulation: true
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
ASTC recompression: Bc3
Disk shader cache: true
Console mode: Handheld
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-117
- Build section
- Build 117
- Game version
- 3.2.0
- CPU
- AMD Ryzen 5 5500X3D 6-Core Processor | AVX2 | FMA
- GPU
- NVIDIA GeForce RTX 2060 SUPER
- GPU driver
- NVIDIA 630.20.0.0
- Operating system
- Windows 11 Version 26H1 (Build 28120.3454)
- RAM
- 31.89 GiB
- Graphics API
- Vulkan