Playable Donkey Kong Bananza
Overall works great while playing, frame drops in cutscenes; did not optimize at all, default settings
What happened
Gameplay works really fine, occasional frame drops here and there when going to wild, but didn´t bother me at all; rumble is pretty heavy on "normal" with Gamesir G7SE, I don't know how it's on the switch 2; cutscene frame drops down to 15-20fps occasionally; my bad that I didn't read the guide before starting -> sound doesn't work without a firmware installed
I don't know what's going on with the rectangle in the bottom right, which shows up sometimes, for example right in the beginning, like a picture-in-picture, seems broken
How far they got
2+hrs of smashing nearly everything, just arrived in the Lagoon
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Handheld mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-160 (2eb5f081c873)
- Build section
- Build 160
- Game version
- Update 2.1.11 + DLC installed
- CPU
- AMD Ryzen 7 9700X 8-Core Processor
- GPU
- AMD Radeon RX 9070 XT
- GPU driver
- AMD proprietary driver 2.0.395
- Operating system
- Windows 11 Version 25H2
- RAM
- 31.2 GiB
- Graphics API
- Vulkan