Unplayable Pokémon Legends: Z-A – Nintendo Switch 2 Edition
Game looks great on opening scene
What happened
The game looks fantastic on opening scene, no stutters, no shading issues locked at 30 fps. But, when you enter the city the screen just flashes various colors when talking to the journalist. Afterwards there is a cutscene that runs great. Then, back to flashing various colors and if you get the camera in just the right spot the world will appear.
How far they got
Just started, made it from the train terminal to the white door to entire the city.
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: true
Asynchronous presentation: true
Video decoding: Gpu
Anti-aliasing: Smaa
Memory layout: Memory_4Gb
CPU accuracy: Auto
VSync: Fifo
Scaling filter: ScaleForce
Frame generation: false
Asynchronous GPU emulation: true
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
ASTC recompression: Bc3
Disk shader cache: true
Console mode: Handheld
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-116
- Build section
- Build 116
- Game version
- 2.2.0
- CPU
- 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz | AVX512 | FMA
- GPU
- NVIDIA GeForce RTX 3050 Laptop GPU
- GPU driver
- NVIDIA 596.36.0.0
- Operating system
- Windows 11 Version 25H2 (Build 26200.9711)
- RAM
- 15.75 GiB
- Graphics API
- Vulkan